What we build
Custom Games
Browser games, ASCII-art worlds, RPG systems, prototypes with real mechanics. From a napkin sketch to a playable build.
QUOTE-BASED
Websites
Fast, hand-built sites with old-school soul — portfolios, small business pages, game hubs. No page-builder sludge.
QUOTE-BASED
Creative Coding
Generative art, interactive toys, audio synths, Three.js scenes. The weird stuff, done right.
QUOTE-BASED
Game Engine Work
Systems, mechanics, and tooling on the Nova Engine — or yours. Combat, ecosystems, dialogue, FX.
QUOTE-BASED
How it works
- 01 You send the brief — a paragraph is plenty. The wilder, the better.
- 02 We build fast and show work early. Screenshots, playable builds, no black boxes.
- 03 You playtest hard. Every rough edge you find gets fixed — that's the loop.
- 04 It ships. Source, docs, and a handoff you can actually maintain.
Drop a line in the COMMS void or the guestbook — tell us what you're dreaming up.
Shipped
HOUSTON NEXUS: Echoes of the Singularity — cyberpunk CYOA, 100+ nodes, 7 endings, synth soundtrack.
AXIOMFALL — full ASCII JRPG in a single file.
STILLWATER — moonlit fishing game.
The Hollow Manor — three floors of puzzles and lantern light.
Nexus Biodome — a self-sustaining ecosystem sim.
Critter Lab: Dewvale — coming to a storefront near you.